Growth
Template Libraries Are Activation Tools
The right starter template gets a creator to the first useful export faster than another empty prompt box.

Blank prompts are work
New users may want magic, but they still need examples. Templates give them a starting structure and language for the kind of UI they want.
Genre context improves output
A simulator shop, RPG inventory, and faction dashboard need different hierarchy. Local template content lets HUDForge encode those differences from the first click.
Activation should feel concrete
A creator should leave the first session with a credible direction, not a generic art board. That is why this redesign puts templates at the center of navigation.
